If you're using Steam Link on any of the Meta Quest headsets and can't get the game past the "Next Up" step on the headset (see the screenshot above), so that it only runs on your main monitor, the cause is likely that you don't have SteamVR set as you current OpenXR runtime. This article will give you some background on this issue and show you how to fix it.
Background
Some of our games (Angry Birds VR, Cook-Out and Racket Club) use OpenXR on Steam which means that they can and will run with any OpenXR runtime on your computer. Which runtime is used can't be controlled by the game. Rather, whatever runtime is set as the current OpenXR on your computer will be used.
The Oculus PC client will give you an explicit warning if it isn't set as your current OpenXR runtime, with a button to set is as such. Hence, most Quest users using the Quest with their PC will most likely have Oculus set as their current OpenXR runtime.
This is fine when running the game using Meta Quest Link as it will work with both the Oculus client and SteamVR. Steam Link only works with SteamVR however which means that you will need to set SteamVR as your current OpenXR runtime instead.
How to fix
To set SteamVR as you current OpenXR runtime, you must:
1. Run SteamVR
2. In the STEAMVR window on your computer, click ≡ in the upper left corner followed by Settings in the dropdown:
3. In the SteamVR Settings window, go to the OpenXR tab and click SET STEAMVR AS OPENXR RUNTIME:
(For older versions of SteamVR, this option can instead be found under the Developer tab after clicking Show under Advanced Settings)
Result
When SteamVR is set as your current OpenXR runtime, your SteamVR settings should look as follows:
At this point, you should be able to start the game using Steam Link without any issues.
If you ever set Oculus or any other OpenXR runtime as you current OpenXR runtime after this, you will need to revisit this guide to set SteamVR as your current OpenXR runtime again before you can run the game through Steam Link again.
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